03/05/23 - Continuing Game Work

After this, I was able to create a Game Over screen that would show up at the end of my game. Rather then creating a new scene for this, I created a new Canvas within my main game scene, which I then coded so that during gameplay it was hidden, and then would appear at the end of the game, as the original canvas disappears. I managed to make this happen, by coding in that when the player runs out of arrows, after a small amount of time, the canvases would swap visibility. 

When the canvases swap, I have also managed to make it so that the player can no longer move around, and the background is frozen in place. I also managed to change the game, so that during gameplay, the mouse cursor was hidden, but whenever there was an option to be made, it would reappear, so that it was easier to press the buttons.

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