24/03/23 - Blender And Unity Game Work
In today's lesson, we were continuing to work on our games. To begin the lesson, we learnt how to properly add textures onto our work, on each different game engine as well as Blender. This helped for what I needed to do for my work, as I needed my tree to look more realistic. For my game, I was focusing on my surroundings today, by editing the tree that I had previously made in Blender, as I felt that it didn't look realistic enough, as well as changing the terrain I created in Unity. I did this, by using the Raise/Lower Terrain, and Paint Terrain tools, and by downloading different textures from the internet, and making notes to reference where I found these images. I used these images to paint my terrain, as they were all tileable, and therefore looked seamless when painted together.